9/21/2023 0 Comments Download files steam workshop![]() Takes an number, a string or an array of strings or integers as argument. Get details about collections from Steam Workshop. getCollectionDetails(collectionIds, callback(err, files)) ![]() Takes an array of strings or integers as argument. downloadCollections(collectionIds, callback(err, files))ĭownload collections of files to your output folder. downloadCollection(collectionId, callback(err, files))ĭownload a collection of files to your output folder. ![]() downloadFiles(fileIds, callback(err, files)) Delete unsubscribed files (unless it’s part of another thing you’re subscribed to).Var SteamWorkshop = require ( 'steam-workshop' ) var steamWorkshop = new SteamWorkshop ( outputFolder ) SteamWorkshop Methods downloadFile(fileId, callback(err, files)).Move files in the Workshop folder into the game folder.Download all missing new files to the game folder.Check Workshop folder for items downloaded while the app was closed.In-app downloading can be done using the Steamworks SDK and can bypass the workshop folder completely (because we wouldn’t want the same thing to be saved and downloaded twice).įyi, Garry’s Mod and Source Filmmaker uses a combination of both, and thus update along the lines of: It essentially have Steam download the workshop content, then: The game moves it into its respective folders. So what about Garry’s Mod or Source Filmmaker? So for example, this particle wallpaper for Wallpaper Engine would be (assuming default location) stored in: C:/Program Files (x86)/Steam/SteamApps/workshop/content/431960/884494327 By default, games have their files downloaded to: \SteamApps\workshop\content\\\
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